Nov. 2017 - Dec. 2019
Harland Clarke

Interaction Designer

Define user interaction for our web applications across all brands and devices, using input from the usability analyst, user experience designer and stakeholders. Create design flows, wireframes, design interaction elements, interactive prototypes, recommending the best interactive tools/solutions for the job, and handing off interactive prototypes and pattern library assets to the development team. Conceptualize potential solutions based on complex technology environments landing in a variety of form factors (phone, tablet, desktop).

Aug. 2017 - Dec. 2017
Konverge Austin Technology

Lead UI/UX Designer

In charge of the entire application design Define the UX and UI vision for Wahez. Assist in leading brainstorming meetings for product requirements of every feature with Product Manager and Owner. Responsible for taking requirements and create responsive wireframes to review with the team. Create high fidelity comps for use by the developers and maintaining the interactive prototype

Apr. 2016 - May 2017

Lead UI/UX Designer

Directed the overall look and feel of the product. Created a UI style guide to be used in development. Coded landing pages and advertisement websites. Wireframed and comped screens for development. Created prototypes for investment meetings.

Aug. 2015 - Apr. 2016
San Gabriel Artworks

Visual Arts Director & Production assistant

Responsibilities Ranged from preparing and making the product to designing print and web materials for use in sales. Our product and business can be viewed at Accomplishments Created the logo and branding for the company. Designed, built and maintained the website. Produced product photos of the inventory as well as images from home installs. Designed owner's business cards. Used hand calligraphy to create signs for the products.


Austin Community College

Associate’s in Visual Communications

Oklahoma State University

Bachelor’s in Management in Information Systems


UI / UX Design

Rapid Prototyping

Web Development

Graphic Design

ARIA Compliancy

Coding Skills











HTML, CSS, SaSS, Javascript, VueJS, JQuery, Gulp, PHP, Bash, Linux, Jira, Figma, Sketch, Illustrator, Photoshop, ECommerce App Development



1. Research

FAQs: Who are the users and what are their goals? What are the business goals? How is the product going to be used? What are the constraints?


2. Analysis

What does the user See, Do, Think, and Feel? Time to take the research and find the common pain points amongst the target users.


3. Ideation

Let’s solve those problems in a creative way. Post-its, collaboration, and exploration of solutions happen here. It’s my favorite part!


4. Design

Pencil, meet paper. Marker, meet whiteboard. Sketching the layout and structure of the product helps put the ideas into motion.


5. Prototyping

Time to see the framework come together, add some visuals, and make it all interactive to see the new product in action.


6. Testing

Test…Refine…Repeat. This agile process of testing as you go, helps designs progress while allowing changes early in the process.


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